

You are the artist Ilya Kabakov, who needs to gather all the flies for installation at his exhibition.

Players divide cards into two piles: public and special-purpose cards. The cards put the shirt up.


Public maps give additional points in the form of flies or cells on the field, and sometimes also give a fine to the players: they take moves or previously obtained points.
Special purpose cards contain specific tasks that give an advantage to slow-down players.
The winner is someone who gets to the finish line faster or collects the maximum number of flies — 20 grand.