

The «For Language» exhibition project is devoted to the study of the changes and features in the functioning of the modern language in relation to its digital environment. I watched sustainable expressions, memes, and other forms of communication and deconstructed them according to their own logic. There is thus a gap between the direct meaning of words and the context of their use. It is therefore the gaps between the sign and the meaning, errors, inconsistencies and paradox of the language that are at the heart of my project.
«For Language» series of objects
In the «For Language» series, I work with the literalization of persistent expressions. All these stories are language-related. Deliberate illustration of phrasies indicates a breakdown in the language. Language acquires an agency and very often ceases to refer to literal things. There is a clear gap between the word and the way.

Language very often ceases to refer to literal things, and it begins to change to form. The viewer ends up inside the unreal world of real phrasies.
The viewer is given a clue as to what phraseology means by an object. The hint of a stable expression is like a pop-up window from a computer.
«Azazazbuka»
In a series of works by Azazazbuka, contradictions begin with the very name inside which the basic language of the smallest language is mixed with the language of the online culture. The series is language flexibility, the principle is taken from the meme language, where the text and the picture relate indirectly to each other, forming a new funny connection.
There’s a breakdown inside the series: the word doesn’t always mean what’s on the painting.
Training video on «Imb Men Screaming Memes»
In the video «Imb Men Scratching Memes», the video series consists of the last viral mime words. Subtitles are translated and explained what these texts mean. There is a situation of learning a new language.
Picture series «Rethink the Dialogue»
A meta-language language for foreign languages is synthetic. Unnatural dialogues that describe everyday situations create false language.
The series «Return Dialogue» captures strange characters from the 3-D library of models that engage in textbook dialogues. Day-to-day dialogues with inappropriate heroes reinforce the artificiality of speech.
This deconstruct of speech draws attention to the manipulative component of the language.